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#1: [T] [P] | ||||||
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Playable through Action Replay
Registered User
Posts: 235 Joined: Apr 25th, 2007
Location: Connecticut
Gender: Male
Reputation: 42
Zone Cleared |
Disc problems due to AR?
I borrowed my friend's AR (Gamecube) a while ago, and used it in some of my games. A while after returning it, I noticed that some of my games were having disc-reading errors in the same spot, and they were games that would never screw up or freeze. I'm starting to suspect that my friend's AR is to blame, but I couldn't be certain. Does anyone know if AR does in fact cause problems with discs? Remember, this is for the Gamecube.
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#2: [T] [P] |
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Dragonfly Catcher
Veteran Member
Ex-Moderator Posts: 11,013 Joined: Dec 27th, 2001
Location: with my two loves: Rick and my computer
Gender: Female
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I've heard of memory cards being messed up but not the actual disc. I don't see how that could work. Saved games, yes, but not that.
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#4: [T] [P] |
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Registered User
Registered User
Posts: 11 Joined: Jan 27th, 2008
Location: Hiding In The Shadows.....
Gender: Male
Reputation: 2
Press Start |
I played Super Smash Brothers Melee with codes alot and it never messed with my memory card up. It could be the codes you may have used. That may be the case but, NEVER use the Debug Code from Sonic Adventure DX with Sonic Adventure 2: Battle. It screws up the game COMPLETELY.
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#5: [T] [P] | |||||||
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Playable through Action Replay
Registered User
Posts: 235 Joined: Apr 25th, 2007
Location: Connecticut
Gender: Male
Reputation: 42
Zone Cleared |
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#6: [T] [P] | |
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Conquer Yourself!
Veteran Member
Posts: 841 Joined: Oct 9th, 2002
Location: Water Temple
Gender: Male
Reputation: 50
Fairy-in-a-Bottle |
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