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Old March 9th, 2012, 02:52 PM   #1: [Thread] [Post]

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Journey (PS3)

The game will feature the player as a robed figure in a vast desert, journeying towards a mountain in the distance. Along the way the player can meet other players on the same journey; the two players can assist each other, but cannot communicate via speech or text and are not shown each others' names.

In Journey, the player takes the role of a robed figure in a desert. The game features no map or instructions, only a large mountain in the distance that the player journeys toward. While traveling the player can encounter other players, one at a time, if they are playing online. Players cannot speak to each other, but can help each other in their journey or not as they wish. Players met online will not be identified with a username and voice or text communication will not be possible with the other player. According to designer Jenova Chen, "it's about two strangers who meet online. They don't know who they are or how old they are. All they know is, that is another human being." The only way players can communicate audibly with each other is with a wordless shout. Players will have symbols on the front of their robes for identification, so that the player can tell whether they have met that traveler before or not.

While traveling through the desert, players can come across pieces of cloth that can be collected and used to fly for brief periods. The game world also includes magical objects and ruins. Hidden areas will contain tapestries and other clues as to the events leading up to the game.

The basic idea for the game, as designed by Chen, was to create a game that moved beyond the "typical defeat/kill/win mentality" of most video games.
The game is intended to make the player feel "small" and to give them a sense of awe about their surroundings. The co-op aspect of the game is intended to allow the players to feel a connection to other people through exploring with them, rather than talking to them or fighting them.[
Journey has been met with universal acclaim, averaging 92 on Metacritic after 18 reviews. Gametrailers stated that despite its nature, "Journey still delivers a complete package with the artistic vision intact.". The Official Playstation Magazine echoed the words, saying Journey is "one of the few games you'll genuinely reflect on after completion, and an object lesson in how less can be more when it comes to crafting narrative and eliciting investment.".
Journey is blowing everyone away, journalists and the PlayStation Plus subscribers alike. With an average score of 92 and 12 perfect scores so far
This was just released for Playstation Plus subscribers.

Has anyone tried this out yet? I don't really know what to think about it.

What do you guys think?

Old March 9th, 2012, 04:54 PM   #2: [Thread] [Post]

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We have a discussion thread in VGB here. The first posts were posted before the release, but you can check out the second page for a few opinions on the game. Also, I don't really consider this "game help", but whatever.

After finishing, I read a few reviews, and I probably agreed most with the G4TV review if you want to find that and check it out.

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