PDA

View Full Version : Welcome To The TNA Forum!


Soda Shop Hero
August 28th, 2008, 01:18 PM
So, a lot of topics have been floating around random forums basically saying there is a sign in the TNA game that says Muta that means Muta is in the game.

And they would be wrong.

Muta could be in the game from the stand point he has appeared in TNA but this is most likely a nod to either Muta or to the Smark Community in General.

The Muta Scale is what the sign is refering to.

I believe 1.0 is the highest but .9 is pretty damn bloody. Its the amount of blood loss during a match thanks to a bladejob.

Its named after Muta because it happend to Muta. It is refering to a match between The Great Muta and Hiroshi Hase (1992), where Muta bladed himself so deep that he caused massive blood flow. Now when someone bleeds in a match it is compared to Muta's blood lost in that match.

As it pretains to the game again its most likely TNA trying to appeal to all wrestling fans the marks and the smarks.

Bionickle
August 28th, 2008, 04:45 PM
I agree with you, by the way isaw that match & it was soooooo bloody, you could say it was one of the most if not THE most gruesome match ever.

Bionickle
August 29th, 2008, 05:38 AM
I just finished reading a Q&A with the developers of this game that was posted on IGN & my feeling is that this game has let many fans down. I mean it's not a big thing to ask to have more moves,better entrances,more weapons etc. AJ Styles said that the team behind this game was trying to make a game that followed the standard set my the old N64 WWE games, but for what i've seen this game cannot even be compared to WWF Attitude in terms of moves,match types,weapons choices,roster size or superstar variety.To read the Q&A press here (http://xbox360.ign.com/articles/906/906281p1.html), leave your thoughts.

Captain Obvious
August 29th, 2008, 07:32 AM
This should be in wrestling discussing since it's not regarding SVR.

But.

DLC
In regards to DLC, if this game does well the next one will have it. Keep in mind this game was in development for three years, they created a new engine and everything. Unlike the SVR series who just modify their engine every year. Plus 90% of time DLC is NOT FREE anyway. Lack of DLC does not bother me.

But this Q&A is done funny. Earlier they said NO Downloadable content then on the next page. They mentions downloadable content in this version.

CAWS
They told us 16 slots we get 5. Now back to my Fire Pro argument. Yes fire Pro is 2D however it has 500 CAW slots. 500 CAW Slots. I'm very disappointed by this. THEY LIED. IF you own a PS2 or Wii guess what You're Screwed. No CAWs and if I read correctly regular wrestlers cant do story mode. Which means all you have is your basic match types and thats it(sorry Lucid). As for CAWS This disappoint me. It's going to be very limited with few parts, and little customization. Bad Midway bad. Not able to customize in game wrestlers was something Midway promised when the game was first announced. This P*ssed me off.

Blood
As for blood SD took how many years to add blood. Seriously the SVR series hasn't perfected it yet. I would whether have no blood then a big red spot on someone face.

To me Midway suffers from the same thing THQ/Yukes suffers from. Dont really watch wrestling syndrome. Are you telling me that all wrestlers have only one finisher. Only 70-100 moves in the game. Really. I sure hope I read that wrong. All finishers are done forward no back, ground or turnbuckle finishers really.

Alot of people fail to realize that is the ....... FIRST FREAKING GAME IN THE SERIES. So alot of stuff will be missing in the game. I didn't have high hopes like everyone else, all I hoped for is a decent game that could sell well so people will buy allowing them to expand for another title. Also alot of this information was from a while ago. In one of the questions someone asked about a control configuration and couldn't answer. Some of these questions could be 2-3 years old so hopefully some of the little things like CAW slots are in.

Here are my favorite part in the Q and A

Irish-And-Proud: I've read that the PS2 and Wii versions won't have the Create-A-Wrestler mode. Will there be anything PS2-specific?

MIDWAY: Yes! PS2 and Wii have combos!


But I think this sums up TNA IMPACT and what I thought it would be.

Understand your thoughts. But in 2.5 years, we were able to craft a great base engine for wrestling video games, motion capture a ton of moves, and create a fun game with a new feel for this audience. We will continue to improve and strive to make the best wrestling game on the market.

So really TNA IMPACT is a demo for TNA IMPACT 2. Which is why there is no demo for it :(

Bionickle
August 29th, 2008, 07:53 AM
So really TNA IMPACT is a demo for TNA IMPACT 2. Which is why there is no demo for it :(

Well if it's a demo of what they'll bring in the second instalment then they should cut the price & sell it for about $39.99 on next-gen & $29.99 on current-gen,that way more people would buy the game & that way keep working until they put up a more decent game. I mean, i'm not gonna pay 60 bucks to have a game so lackluster, I'll better keep my money for Svr 09 or Fallout or Killzone 2 & buy it once retailers cut off the price or someone returns it & i'll buy it used:D.

Captain Obvious
August 29th, 2008, 10:28 AM
Well if it's a demo of what they'll bring in the second instalment then they should cut the price & sell it for about $39.99 on next-gen & $29.99 on current-gen,that way more people would buy the game & that way keep working until they put up a more decent game. I mean, i'm not gonna pay 60 bucks to have a game so lackluster, I'll better keep my money for Svr 09 or Fallout or Killzone 2 & buy it once retailers cut off the price or someone returns it & i'll buy it used:D.
EDIT: The newest Naruto game retailed at 29.99, Three games last year (KOFXI, Fire Pro (you should try it if you're a die hard wrestling fan), Neo Geo Coliseum) retailed at 14.99) don't know why TNA is 10 dollars higher.

You know what. Normally I wouldn't agree with you with the costs of making an entirely new engine, but in this case you're right. In that Q&A their answers were pretty much either we are thinking about that or, it will be in the next installment. I think they know they put out a half *ssed game and IMO they should knock a few bucks off the price. Sony did exactly what you just said with GT5 by making a prolog version at 39 bucks. You demo the game by selling a beta version of the game, get feedback while at the same time advertising the positives, fix those problems, listen to your fanbase and re-release the full version at full price. I don't see why Midway wouldn't do it for Impact.

Yes you're developing for multiple platforms but thats just an excuse. Most of the time games are ported, meaning they change the code based on the system hardware and libraries or sometimes the language that they programmed the original game in (the 360 is programmed in c#, PS2 is programmed in Sony form of Assembly). Truth is, the game mechainacs and modes remain pretty much unchanged. In simple terms it's the same code but in two different languages. So thats one big excuse on Midway part and will not be the deciding factor on why all 4 versions are no good.

derflaupnoxin
August 29th, 2008, 02:25 PM
Wow, this game seems really limited. I might have to wait for the next installment. I'll probably end up getting SvR 2009.

Evan
August 30th, 2008, 08:45 PM
But if too many people have the wait for the next installment philosophy, then there won't be a next installment. I'm picking it up regardless, as I want to play as TNA stars without creating them. I mean it's the first game in the franchise, and quite frankly, I don't care how many bugs, its about time we get some competition for SvR as FirePro isn't really competition, despite it's addicting nature.

Captain Obvious
August 30th, 2008, 09:13 PM
But if too many people have the wait for the next installment philosophy, then there won't be a next installment. I'm picking it up regardless, as I want to play as TNA stars without creating them. I mean it's the first game in the franchise, and quite frankly, I don't care how many bugs, its about time we get some competition for SvR as FirePro isn't really competition, despite it's addicting nature.

The fire pro series is complete, so you couldn't use that as an example anyway. You do still have rumble roses, but as for another professional wrestling franchise yeah you don't really have one to compete with SVR.

Soda Shop Hero
August 30th, 2008, 10:00 PM
He may of got that from me earlier when I mentioned that TNA could be the next Fire Pro if they had a few extra features.

TNA although some copyrights do limit them as far as Indy Wrestling goes...the TNA game could be a good start to an "Indy Wrestling Game".

Over on SVRs Create A Finisher Video they show a list of names you can assign to your finisher most of the names if not ALL of the names are Indy Names.

Soda Shop Hero
September 5th, 2008, 05:52 PM
I understand the hate between the two company's but any hate toward the game just because its a TNA game will be warned and eventually banned if you dont stop. This of course goes the same for the WWE game too.

If you have a logical hate or reason against the TNA Game such as no CAWs on PS2 or whatever...thats fine.

TALK ABOUT THE GAME...Not The Show.

CAWs if any will be handled the same as in the Main Forum. CAWs will be posted and a directory will be added.

You may also talk about the current TNA Game as well as The Next. What you would like to see and how things could be fixed.

Also as always general chat about the TNA Game is of course allowed.

Keep in mind this forum is about THE GAME. I just want to stress that point.

jazzyc
September 6th, 2008, 12:48 PM
apparently there are no submissions or rope breaks in the game. So does that mean no Scorpion death lock or ankle lock?

Soda Shop Hero
September 6th, 2008, 02:05 PM
I think everyone just has one finisher so Sting/Angle wouldnt need their submissions.

Although, it seems weird considering AJ and others worked soo close to the midway team seems like they would of said what about Submissions?

Captain Obvious
September 6th, 2008, 02:18 PM
From what I read the ankle lock is defiantly not in, and that there are no rope breaks.

This may be a good thing. Remember the Def Jam games (don't count Icon) If they can make the system like that it could be pretty solid with out having actual submissions.

Someone posted on IGN a clipping from a review and it said something about the developers not knowing what a rope break was.

Soda Shop Hero
September 6th, 2008, 02:24 PM
From what I read the ankle lock is defiantly not in, and that there are no rope breaks.

This may be a good thing. Remember the Def Jam games (don't count Icon) If they can make the system like that it could be pretty solid with out having actual submissions.

Someone posted on IGN a clipping from a review and it said something about the developers not knowing what a rope break was.
Hmm, llike I said I have a hard time accepting that because when you listen to the TNA Wrestlers talk about the game they talk about how much they were involved and how great they think it is and you had Joe and AJ talking about how they loved playing No Mercy back in the day and they wanted another No Mercy and...

Even if they didnt "know" what a rope break was you would think someone be a wrestler, a TNA writer, Tenay...someone would of been like hey...dont you think we should have this?

For years I felt THQ knew nothing about Wrestling now I am starting to think they DO...but not WWE stuff that they are more indy fans simply based on the moves they put in the game and all the designs you can do for masks and this year with Create a Finisher a lot of the names are indy names sooo its like someone isnt watching WWE they are watching Wrestling.

Mid-Way could be the total opposite they supposely went in and recorded the fans and talked to the wrestlers back stage and stuff so I could see Mid Way just now becoming fans of TNA over the past few years they were working on the game.

Soda Shop Hero
September 10th, 2008, 05:02 PM
Go...Rent It....

lol.

A few bad reviews but I think overall this game will be a lot more of a party game than anything else.

Its a button smasher and at best you and your friends can see some of their favorites and they get to wrestle with Sting which is something we havent got to do in a long time.

The X Match should be your highlight.

Captain Obvious
September 10th, 2008, 06:20 PM
Yeah but isn't every multi 2+ game considered a party game. I'm going to wait for a price drop and go ahead and buy it for the 360 (right now I'm too far from a video store).

Soda Shop Hero
September 10th, 2008, 06:55 PM
Thats true but I think some party games have that you know that affect that fast pace random acts of randomness fast and something you are gonna yell at and go nuts playing if you are drunk or getting drunk....lol

Um...yeah I still have a XBox and I need to get the 360 considering the price drop...but I am not sure if I can get anything ...over...15 bucks? lol for the XBox.

I personally am going to wait and buy all three at once...the 360, TNA and the SVR this year....

Bionickle
September 11th, 2008, 05:52 AM
I believe that this game can only compete with WWE LOWM, since they're both games share the arcade fast-paced scheme. Because let's be honest SvsR 09 is waaaaaaaaaaaaaaaaaaaay ahead TNA Impact.

Captain Obvious
September 11th, 2008, 08:32 PM
Wow WWE took a cheap shot


It looks like WWE took a jab at the new TNA Impact video game on their Industry News section. The official website wrote: "As reported on IGN.com, TNA's Impact! video game fell short of a reviewer's expectations. "TNA Impact! had a lot of potential, but it didn't follow through on most of it," said Greg Miller of IGN.com. Overall, the game was deemed passable with a 6.4 rating. The full review can be read here." Kurt Angle has been one of the more vocal members of the TNA roster who had promised that TNA's Impact video game would be better than WWE's SmackDown vs. Raw series which is by THQ.


I know this discredit Kurt's comment he made last year, but doesn't this seems petty especally since they quoted one review.

Soda Shop Hero
September 11th, 2008, 08:44 PM
Wow WWE took a cheap shot



I know this discredit Kurt's comment he made last year, but doesn't this seems petty especally since they quoted one review.
The thing is they been working on it for so long and I guess they figured we need to get this game out before anyone else leaves TNA...remember Jeff Hardy and Monty Brown was suppose to be on the cover...and I guess they just figured lets get this out as quick as possible and give them a taste...

I think the game is just as good as it should of been but dont expect it to do more just cause they have had longer to work on it because thats just silly when you consider they werent always working with the same roster...different roster means different moves...unstable rosters mean less voice over work...so it really comes down to TNA not being as stable as WWE.

Ganon5568
September 19th, 2008, 12:25 AM
I love TNA impact the video game.... its great... a few bugs so what... i like it cbut i still cant wait for SVR

Soda Shop Hero
October 4th, 2008, 07:08 PM
Terry Funk
By KRadiation

Formula

Wrestling Style - Brawler
Body Type - Athletic - Muscle Tone 3
Flesh Tone - 3 - Skin Type 2

Hair - 30
Facial Hair - 11 (Colour 1)
Jawline - 16
Mouth - 12
Nose - 7
Eye - 4 (Colour 3)
Eyebrow - 1
Brow 5
Ears 14

Clothing

Hat Type - 33 (Colour 3)
Shirt - 19 (Colour 2)
Pants - 10 (Colour 2)
Shoes - 3 (Colour 2)
Left Hand - 4
Right Hand - 4

Soda Shop Hero
October 4th, 2008, 07:15 PM
Raven (TNA Attire)
By KRadiation

Formula

Wrestling Style - Brawler
Body Type - Strong - Muscle Tone 2
Flesh Tone - 2 - Skin Type 1

(Shaved Head) Hair - 2
(Blonde Hair) Hair - 26 (Colour 5)

Facial Hair - 18 (Colour 1)
Jawline - 14
Necklace - 8
Mouth - 17
Nose - 19
Eye - 20 (Colour 3)
Eyebrow - 1
Brow 15
Ears 1

Tattoo

Face Paint - 2
Torso - 15
Right Arm - 9
Left Arm - 15

Clothing

Pants - 8 (Colour 1) (Decal 4)
Shoes - 1 (Colour 2) (Or Shoes 8, Colour 2 for blonde haired attire)
Left Elbow - 3 (Colour 2)
Right Elbow - 3 (Colour 2)
Left Knee 14 (Colour 1)
Right Knee 14 (Colour 1)
Left Hand - 4
Right Hand - 4


Raven Moveset
Formula by Davey Boy

Punches 1: Backhand Bash

Punches 2: Uppercut

Kicks 1: Basement Dropkick

Grabs 1: Running Neckbreaker

Grabs 2: Eye Rake

Grabs 3: Default (Hanging Vertical Suplex)

Grabs 4: Default (body slam)

Grabs 5: Clothesline

Grabs 6: Atomic drop

Grabs 7: Firemans Back Slam

Counters 1: Crotch Punch

Counters 2: Tail Breaker

Aerial 1: Default

Submission: Default (Sleeper hold/Fade to Black)

Aerial 2: Shoulder Butt

Aerial 3: Default

Finisher: Scorpion Death Drop/ The Angels Wings (The Raven Effect)

Soda Shop Hero
October 4th, 2008, 07:22 PM
Jeff Hardy
By Smacktalks

Formula

Name: Jeff Hardy
----------------------
Wrestling Style: High Flyer
Body Type: Athletic, Muscle Tone: 3
Flesh Tone: 2, Skin Type: 1
----------------------

Head-
Necklace: None

Mouth: 4
Nose: 8

Eye: 1, Colour: 1
Eyebrow: 5, Colour: 1
Brow: 21
Ears: 1
Hair: 29, Colour: 4
Facial Hair: 3, Colour 3
Jaw Line: 10
Eye Ware: 1

--------------------------

Tattoo-
Face Paint: None
Torso: None
Right Arm: 20
Left Arm:

------------------------

Clothing

Shirt: 18, Colour: 7, Decal: 1
Pants: 13, Colour: 3, Decal: 1
Shoes: 11, Colour: 7, Decal: 1

Left Elbow: 2, Colour: 1, Decal: 1
Right Elbow: 2, Colour: 1, Decal: 1
Left Knee:
Right Knee:
Left Hand: 4, Colour: 1, Decal: 1
Right Hand: 4, Colour: 1, Decal: 1
Left Shoulder:
Right Shoulder:
Hat Type:

-----------------------
Intro:
You Choose
-----------------------
Wrestling Moves: You Choose

Soda Shop Hero
November 1st, 2008, 03:57 PM
In an effort to increase sales of the Midway/TNA Video Game going into Christmas, one major retailer GAMESTOP, has cut it's price by $20 accross the board on all gaming platforms offered, WII, X-Box, & PlayStation 2.

I was in a gamestop recently to see what the game was used and it was 35 bucks...so if they are now selling it brand new 20...shouldnt the used be cheaper?

TNA got screwd this year though. Because SVR09 is really shapeing up to be your Last and Only Wrestling Game thanks to DLC.

Dean
November 1st, 2008, 04:01 PM
Man... that's some bullsh*t. I wish I'd waited to get the game, or didn't get it at all, to be honest. I got bored with it after only 3-4 days playing.

Meh, whatever. This forum is f*cking dead. You should probably just delete the sub-forum, man, lol.

Soda Shop Hero
November 1st, 2008, 05:17 PM
haha..uh okay then dean...

Actually, this Sub Forum will most likely stay open for NEXT YEARs iMpact if we get one and it can be used for random older games if the members wish but I do not feel a name change will occur in the near future.

Captain Obvious
November 1st, 2008, 09:08 PM
Yeah Impact 2 will be good. TNA Impact sells wasn't poor because of SVR, it was poor because it had some features that should normally be in a wrestling game.

Great news for me though :)

Soda Shop Hero
November 2nd, 2008, 05:46 PM
Midway Games made the following announcement concerning their TNA Impact Video Game:

"Next week, TNA iMPACT! fans will be able to complete their rosters with the first ever downloadable characters in a wrestling game. Starting November 6th, the Maple Leaf Muscle Petey Williams and the Hot and Spicy Curry Man will be available to download from the Xbox®360 video game and entertainment system from Microsoft. Available for just 100 Microsoft points, TNA iMPACT! owners can round out the 27-man roster while finishing the competition with the Canadian Destroyer. As an added bonus, TNA announcer Mike Tenay will also be available to download, free of charge."

I think some people forgot that Impact would have DLC.

Imp!
November 3rd, 2008, 10:54 AM
Yes, but this is the ONLY DLC it will have.

Soda Shop Hero
November 3rd, 2008, 03:54 PM
They can't add more?

I stopped by a different one today price cut on new and on used. Used PS2 25 dollars.

Imp!
November 3rd, 2008, 04:08 PM
They said that Curry Man, Mike Tenay and Petey Williams complete the 27 Man Roster for the TNA Game.

No more, for sure.

Soda Shop Hero
November 3rd, 2008, 04:32 PM
They said that Curry Man, Mike Tenay and Petey Williams complete the 27 Man Roster for the TNA Game.

No more, for sure.
But I mean in the future...

Like we know on Smackdown Haas, Bourne, Crazy, and some costumes are DLC...but they can always add to it right?

TNA/Midway probably has another TNA Game in production I dont see why they couldnt add extra stuff as teasers and stuff.

I dont have those systems so I dont know how that all works.

Captain Obvious
November 3rd, 2008, 05:37 PM
But Bourne, Crazy, and Haas make sense right. They became big recently (excluding crazy). Instead of leaving them out like they normally they'll add them in later which is fine by me.

Midway should have had all the characters released at once. The DLC for Impact doesn't make much sense except to make some more money, while SVR makes perfect sense.

Soda Shop Hero
November 3rd, 2008, 10:36 PM
But Bourne, Crazy, and Haas make sense right. They became big recently (excluding crazy). Instead of leaving them out like they normally they'll add them in later which is fine by me.

Midway should have had all the characters released at once. The DLC for Impact doesn't make much sense except to make some more money, while SVR makes perfect sense.
Right. I am saying the DLC for SVR isnt going to be thats it until the next game they will be adding more people and more whatever for the DLC right?

So, why couldn't Midway do more DLC randomly over the next year or so.

Imp!
November 6th, 2008, 01:14 PM
In TNA iMpact, the DLC appears to work differently than other games, because the DLC was actually planned from the start and is stored in the game. That's why the Canadian Destroyer was available, because the DLC in iMpact don't come with their own moves.

So, unfortunately, No more DLC for iMpact.

Midway is fail, pretty much.

Soda Shop Hero
November 6th, 2008, 03:22 PM
So, you are saying it's more or less just uh a locked charcter that has to be unlocked a different way such as Jake The Snake in SVR that year.

Imp!
November 7th, 2008, 12:45 PM
That's right.

That's what I'm saying.

Captain Obvious
November 8th, 2008, 10:52 AM
hmm I wonder if they can gameshark the characters for the PS2 version then. Is codex still up?

Dean
December 9th, 2008, 05:07 PM
Despite lackluster sales for the TNA iMPACT! video game, Midway recently announced plans to release a sequel to the game sometime in 2009. That is of course if the company can survive through 2009. Midway is going through some major financial problems at the moment as they $240 million in outstanding debt and $167.5 million in total assets.

Additionally, this is before what are expected to be heavy losses this quarter. Some people believe the company won't last through February 2009.

- Gerweck.net


Uh-oh... Spaghettios!

Captain Obvious
December 11th, 2008, 10:35 PM
Despite lackluster sales for the TNA iMPACT! video game, Midway recently announced plans to release a sequel to the game sometime in 2009. That is of course if the company can survive through 2009. Midway is going through some major financial problems at the moment as they $240 million in outstanding debt and $167.5 million in total assets.

Additionally, this is before what are expected to be heavy losses this quarter. Some people believe the company won't last through February 2009.

- Gerweck.net


Uh-oh... Spaghettios!
TNA Impact 2 isn't a huge shock.

Midway going the route of the old Acclaim is.

WWE Showstopper
December 22nd, 2008, 09:46 PM
Who in their right mind is asking for TNA Impact 2? I'm pretty surprised by this.

Captain Obvious
December 23rd, 2008, 10:47 AM
Like I said in the one of the older threads the game was really a demo for future games. Just like the original SD was for the entire series. Impact had a lot of good things going for it. The next title should fix the issues the first Impact had.

TNA has a big enough fanbase for the TNA fans to buy the game. If they fix alot of the issues they had they will be able to steal some SD series fans.

rocket wind
December 30th, 2008, 07:20 AM
tbh, i don't see any problems with the first 1. ok, s at times the tag team action isn't so great and the story may be short, but i honestly think its a great game, and for their first, its not so bad. u guys keep arguing about how awful the game is. if the tag team action isn't s great, don't play tag matches. if the story line is s short, then remember its the first game, s the second should improve

BlackDawn
January 11th, 2009, 01:05 PM
Yea seriously....the first smackdown sucked.....and every single one after that one sucked too....hmm....I see a pattern. Lol nah I like smackdown it's just too arcady for my personal liking. I'd LOVE to see a next-gen No Mercy..

Evan
January 22nd, 2009, 06:42 PM
I personally like TNA Impact! but I didn't expect that much, I mean they had to make the game from scratch.

Soda Shop Hero
January 22nd, 2009, 07:52 PM
Well, being really honest some how SVR09 is the better TNA Game. When you look real close into the CAW department and look into the new moves and the CAF moves its very easy to make a full TNA Roster and it be more correct than iMPACT! to be honest.

However, you are right 1st time around they spent a lot of time on it they did a lot of new and different stuff that you never really heard of becore although it is interesting to note that something that TNA fans get yelled at for the dueling chants is in SVR09. Even though some of the dueling chants could of been better. Like when they yell Y2J and then yell Shawn Micheals instead of HBK...or might be the other way around they are yelling HBK and Jericho.

I think TNA iMPACT is a great side order to SVR09. I think they go well together.

Evan
January 22nd, 2009, 11:20 PM
I actually think SvR09 is only good to the side of my Impact. lol

I guess because TNA's controls are so different that it actually is still a challenge for me to play that game. SvR has been predominantly the same since Smackdown!. There's no real challenge, if you played one and was awesome you can play another one and be equally amazing.

SvR just is beaten way too easy IMO, and I occasionally like a challenge. SvR hasn't presented that to me in a long time.

rocket wind
January 26th, 2009, 02:47 PM
basically for those who say that the tna game sucks, well u have to be patient. my main point is that i think tna impact 2 is gonna be great

Soda Shop Hero
January 26th, 2009, 03:03 PM
basically for those who say that the tna game sucks, well u have to be patient. my main point is that i think tna impact 2 is gonna be great
Yeah, it should be but lol however you see it TNA to SVR or SVR to TNA. I think they go well together either way and it makes it feel like one wrestling thats not limited to just the one company.

Some of the CAWs I have seen online for TNA iMPACT! are awesome.

Evan
January 26th, 2009, 04:21 PM
They are, plus the CAW for TNA is different, so it's not the same CAW's you've been making forever with minor changes. At least not for me anyway.

Captain Obvious
February 12th, 2009, 10:56 PM
Well there's good news and there is bad news

Midway's U.S. Operations File for Chapter 11 Reorganization

Company notes strong underlying fundamentals, but cites recent change in control as the key trigger in need for planned, orderly reorganization

Midway's European operations are unaffected and continue business as normal

CHICAGO--(BUSINESS WIRE)--Midway Games Inc. (NYSE:MWY) today announced that the company and its U.S. subsidiaries filed voluntary petitions in U.S. Bankruptcy Court for the District of Delaware for reorganization under Chapter 11 of the U.S. Bankruptcy Code. The filing does not include the company's non-U.S. operations, which will continue business as normal.

In its filing with the Bankruptcy Court, the company cited that the November 28, 2008, change in ownership triggered accelerated repurchase obligations relating to two classes of Midway debt, which Midway anticipated it would be unable to satisfy.

"This was a difficult but necessary decision," said Midway Chairman, President and CEO Matt Booty. "We have been focused on realigning our operations and improving our execution, and this filing will relieve the immediate pressure from our creditors and provide us time for an orderly exploration of our strategic alternatives. This Chapter 11 filing is the next logical step in an ongoing process to address our capital structure."

"Midway enters this process with strong underlying fundamentals, as evidenced by solid fourth quarter sales that exceeded expectations in spite of a challenging retail and general economic environment," Booty added. "Overall, Mortal Kombat vs. DC Universe sales are approaching two million units shipped, TNA iMPACT! has shipped approximately one million units, and our Game Party franchise has sold close to three million units in total."

Midway expects that Chapter 11 protection will enable the company to conduct its business operations as usual. To that end, Midway is seeking approval from the court for a variety of First Day Motions enabling the company to continue managing its operations in the ordinary course. These motions are typical of the restructuring process, and approval is regularly granted.


So there should be another Impact on the way. However Circuit city tried the same thing and ended up going under. Hopefully this won't be the case for midway.

gdlandry
April 23rd, 2009, 02:06 PM
I understand the hate between the two company's but any hate toward the game just because its a TNA game will be warned and eventually banned if you dont stop. This of course goes the same for the WWE game too.

If you have a logical hate or reason against the TNA Game such as no CAWs on PS2 or whatever...thats fine.

TALK ABOUT THE GAME...Not The Show.

CAWs if any will be handled the same as in the Main Forum. CAWs will be posted and a directory will be added.

You may also talk about the current TNA Game as well as The Next. What you would like to see and how things could be fixed.

Also as always general chat about the TNA Game is of course allowed.

Keep in mind this forum is about THE GAME. I just want to stress that point.
Two things. First, on the PS2 version, what's the easiest difficulty setting; Indie, Pro, or Backyard? Lastly, are there actually talks about a second TNA game? Thanks.

Soda Shop Hero
April 23rd, 2009, 03:44 PM
In theory,

Backyard, Indy, Pro would be the order so that makes Backyard the lowest.

TNA 2 is all over the map. We have a few posts about the possible next game in our forum. If you cant see them look down at the bottom of the screen at the drag/drop box and push back some of the days and it will show you more posts.

KnightWulf
May 5th, 2009, 07:08 PM
Hey Guys,
I just picked Up TNA IMPACT! for PS 2, i am wondering, it says in the game that your supposed to be able to create your own wrestler during story mode, but so far I haven't been able to, when are you able to do so?

Soda Shop Hero
May 5th, 2009, 07:36 PM
If I am not mistaken the PS2 verison didnt have a CAW system or much of anything because the game was built for the next gen not for the PS2.

KnightWulf
May 6th, 2009, 12:19 AM
ok thanks for the info Lucid.

Captain Obvious
May 6th, 2009, 09:08 AM
Yeah that confused me. Isn't career mode the same on the PS2 version, or is it completely different.

rocket wind
May 6th, 2009, 11:22 AM
on the ps2 version, i dont think its any different besides you play as suicide instead of your caw

Imp!
May 6th, 2009, 04:11 PM
In that case it's completely different.

KnightWulf
May 11th, 2009, 01:27 AM
hey just me again,
am incredibly curious, does anyone know if Midway is gonna come out with a follow up to TNA IMPACT! and if they are, are they gonna use a CAW system?

Soda Shop Hero
May 11th, 2009, 02:15 AM
Thats one of those things that seem to be blurry some sources say Midway is losing money so they wont others say that TNA actually did do well enough that they could consider it and others say TNA 2 MIGHT make it on the market if its even made and its just a bunch of blah blah blah.

As far as CAW system on TNA...before I got a PS3...I was really upset about PS3/360 getting better stuff and DLC and such...but now its kind of like why should these companys do such a thing? Why? Why keep making PS2 Verisons of the game and if they are making the games with the Next Gen systems in mind then its kind of counter productive to come up with all these cool ideas and then not be able to do them on the other systems...that even goes for the Wii for that matter.

I will say this and I should make a thread out of this but I forgot and its old news now....

But Chris Hero and Rain (Banks from TNA) have pictures on their myspace and some video I believe of them doing MoCaps...but....they wont say what for and this was after TNA came out.

I dont think RoH is getting their own game...and people kind of questioned why would Hero do something for TNA well...Hero was in TNA before a few times and Rain might of been in TNA at the time of the pictures being taken...soooo it could be a RANDOM WRESTLING GAME...it could be a TNA Game...it could be anything...and I dont even know if it was really confirmed that they were mocapping for a wrestling game.

I havent really kept up to date on this recently so I dont know if any NEW info has came out about this...all I know is that Hero made a blog about it and a few low level (not many members) have chatted loosely about it but half them didnt even know who Hero was sooo...

Captain Obvious
May 11th, 2009, 11:17 AM
TNA Impact! wasn't really as big a failure as some people think. They got the TNA brand name out, and they have converted the unreal engine into a successful wrestling gaming engine. They got feedback from the players so the only thing they really need to do is add more features, fix the bugs that was in Impact, and address other player's concerns. It's a very good possibility that Impact 2 can compete with SVR (That's if Impact 2 has a good developer team).

I believe TNA Impact 2 is official and Midway is going ahead with it. IGN has a release date of December 2009 but that date is probably just an estimate. And as of right now it will be released for the PS2. The PS2 would probably have had DLC support but you can blame that on Sony for not trying to support the Sony HDD. Developers probably continue to make games for the PS2 for the simple fact that the PS2 is still selling. As long as new PS2 consoles are being sold developers will have an incentive to continue to develop games for the system. Also PS2/PSP/DS/Wii games are a lot more cheaper to develop games for than the PS3 and 360.

Also just because Midway filed for bankruptcy a few month back doesn't mean it's not going to happen. If anything it means that it will most likely happen because Midway does not have to payoff it's debtors. IGN posted an article stating that game production will continue as usual.

Note: Apparently WB studios is trying to purchase Midway. This may affect whether or not Impact 2 gets released.

Soda Shop Hero
May 18th, 2009, 06:22 PM
Despite Midway's money troubles they continue to work on the second TNA video game. Reports have it at around 60% complete at this point. No word on what would happen to it if and when Midway were to close. as Samoa Joe stated a few weeks back the game will run off the same engine as iMPACT! but feature an all new story mode, updated roster, an expanded move set, double team moves and the Six Sides of Steel match.

In theory, I could see them going through with making the game and then just deciding if its able to actually release the game.

Whale Biologist
May 30th, 2009, 05:23 PM
http://www.gameinformer.com/NR/exeres/22ce5b0f-8524-4b42-a5ec-10413eb35707.htm

Just an update on the status of TNA video games. Midway's bankruptcy has forced them to sell off their assets, and TNA is one of the licenses that's been confirmed for auction, assuming the agreement gets approved by court.

Discuss

Captain Obvious
May 30th, 2009, 08:47 PM
http://www.gameinformer.com/NR/exeres/22ce5b0f-8524-4b42-a5ec-10413eb35707.htm

Just an update on the status of TNA video games. Midway's bankruptcy has forced them to sell off their assets, and TNA is one of the licenses that's been confirmed for auction, assuming the agreement gets approved by court.

Discuss
I'm thinking who would want TNA. EA was interested originally but pulled out. THQ may pick it up but it's unknown if they have something in their contract preventing them from publishing other wrestling titles (Most likely not because they published UFC.). I don't see any of the other big name publishers picking it up. If Impact 2 is going to happen it will be published by Midway.

Rated R Roger
July 7th, 2009, 04:32 PM
In the next week or so I will be buying a used fat PS2 and one game. I have narrowed it down to one of two games. WWE SvR '09 or TNA iMPACT.

TNA looks fun and interesting, and cost $10s less that SvR.

SvR '09 has CAW, more gameplay, more wrestlers, and CAF. (Not sure if PS2 has CAF though.) BUT! It costs an extra $10.

So my questions is: Is SvR '09 worth the extra $10?

Soda Shop Hero
July 7th, 2009, 04:43 PM
Well, both games are better on their next gen consoles if you got just the PS2 then SVR09 is probably the best to go with to get a good feel of the game.

But I hope you arent buying new....I mean TNA iMPACT is running around 10 bucks in some store used and of course SVR09 should be on the Greatest Hits already which is usually around 20 bucks.

With SVR10 coming out this NOV and TNA doing Voice overs for Impact 2....its probably best to buy used.

Rated R Roger
July 7th, 2009, 04:50 PM
Well, both games are better on their next gen consoles if you got just the PS2 then SVR09 is probably the best to go with to get a good feel of the game.

I would love to have a next gen console but I have nowhere near enough money. The only reason I can get a PS2 is because a store near where I live has a in-store credit system which lets me trade in a few old DVDs/VHSs/N64 Games/ect. for twice the money they are worth.

I already consider myself to have a good feel of the game cause I formally had SVR08 but I had to sell it and my old PS2.

But I hope you arent buying new....I mean TNA iMPACT is running around 10 bucks in some store used and of course SVR09 should be on the Greatest Hits already which is usually around 20 bucks.

I plan on getting it used. I hope I can find SVR09 on the Greatest Hits.

With SVR10 coming out this NOV and TNA doing Voice overs for Impact 2....its probably best to buy used.

November? I know what I'm get for Christmas. ;)

Do you know if SVRO9 for PS2 has the CAF feature?

Soda Shop Hero
July 7th, 2009, 06:34 PM
Do you know if SVRO9 for PS2 has the CAF feature?
I am pretty sure it did.

I rented it on the PS2 as soon as it came out the 1st thing I did was go create a move I always wanted ot see in the game. A nice Last Ride Pedigree. Double Underhook lifted up to the shoulder slammed down with a nice Last Ride finish or sometimes just for kicks I change the finish to a nice Tiger Bomb it looks perfect.

It wasnt until later I got the PS3 verison...they arent a lot of things you can do with it and it needs tons of reworking because it isnt logical at the moment and some of the names of the moves dont match with what the move is.

But you should get some idea of how it works and hopefully it will spark your imagination for the future of CAF.

Rated R Roger
July 7th, 2009, 06:45 PM
Thanks for filling me in. I think I will probably try to get a used copy of SVR09. Even if the CAF function isn't anywhere near perfect, I would like to mess around it.

Soda Shop Hero
July 7th, 2009, 06:56 PM
Thanks for filling me in. I think I will probably try to get a used copy of SVR09. Even if the CAF function isn't anywhere near perfect, I would like to mess around it.
Its really fun you just might get annoyed.

Like they have a few set ups for swinging neckbreakers the only problem is the follow through swings the other way and in some cases it doesnt let you switch the direction.

Or they have some set up moves that if you choose them it doesnt give you the finish for that move however if you choose a totally different set up you will see a finish for that move pop up out of no where.

Like you can create the TKO if you want thats that swinging Jawbreaker Test use to do. Okay, the set up for the move is THERE however the finish is not listed unless you are creating an FU...so its a little weird.

You can create a reverse FU and a reverse F5 but not a normal F5. Dreamer Driver and The Death Valley Driver is consider the same move to a lot of people but in the game some how they decided its two compeletly different moves.

Rated R Roger
July 7th, 2009, 07:02 PM
I was watching a review for the game on YouTube and the reviewer was complaining about how he couldn't finish his move with a Stunner but the move was available in other segments of the move. I still think that it's worth messing with. Hopefully, SVR10 will have improved the CAF mode.

Soda Shop Hero
July 7th, 2009, 07:57 PM
I was watching a review for the game on YouTube and the reviewer was complaining about how he couldn't finish his move with a Stunner but the move was available in other segments of the move. I still think that it's worth messing with. Hopefully, SVR10 will have improved the CAF mode.
I wonder what move that was... they have a few different cutters that you can use.

I re-created The Three Amigos but on the thrid suplex I gave it the Stunner landing it looks REALLY nice you can also do repeating fishermans and repeating powerbombs and really if you wanted to go nuts they have a lot of different things you can create.

Like you can do a powerbomb and then pull the guy up into the styles clash postion.

You will have a lot of fun messing with it. All I am saying its gonna leave you wanting more. You can also do a powerbomb into a facebuster however you can choose a numble of finish's to go to this move but only a few of them seem to match.

Rated R Roger
July 7th, 2009, 08:15 PM
I plan on heading over to that book/DVD/video game/ect. store tomorrow to pick up a fat PS2 and the game. When I play it for a few hours I will get on and give my little review in this thread.

I wonder what move that was... they have a few different cutters that you can use.

I went back and watched the review to see what move it was.

He tried:

A groin kick --> Samoan Drop Position --> Drop into Diamond Cutter Position (used this instead of Stunner) --> And then he could only use Dreamer Drive, Body Press Slam, and a Military Slam

So he couldn't finish with a stunner.

Maybe if he had used a Stunner position then he could have finished with a Stunner. *shrugs*

Soda Shop Hero
July 8th, 2009, 01:05 AM
I plan on heading over to that book/DVD/video game/ect. store tomorrow to pick up a fat PS2 and the game. When I play it for a few hours I will get on and give my little review in this thread.



I went back and watched the review to see what move it was.

He tried:

A groin kick --> Samoan Drop Position --> Drop into Diamond Cutter Position (used this instead of Stunner) --> And then he could only use Dreamer Drive, Body Press Slam, and a Military Slam

So he couldn't finish with a stunner.

Maybe if he had used a Stunner position then he could have finished with a Stunner. *shrugs*


Yeah, you have to use the FU for some reason...it looks really wonky. Instead of the Drop Into The Cutter you use the FU and from there it will will have the finish for it. I dont know why. I hope it gets fixed.

You can do a nice verison of Chris Sabin's finisher like how he use to do it to Petey Williams. Reverse DDT hold where you pick them up into the Samoan Drop and then you swing them around with the FU but you finish it with the Falcon Arrow it looks really good.

Rated R Roger
July 8th, 2009, 01:12 PM
So I went to the used store place today. I bought SVR09 for $20. Then, those bastards tried to sell me a USED FAT PS2 for $65. I said "f*ck that" and walked out. (They had a PS1 for $26, rip offs. I got one for $10 a few years ago.)

Then, I went to a pawn shop expecting to find one for around $40-55, cause that's how much they normally sell them for their. They had one slim, and it wasn't even for sale. They were all out of fat PS2s.

I called a Great Escape store and they sold them used for $75.

So I think I'm going to try to buy my old slim one back from my mom's boyfriend. I sold it to him for $50 w/ a Game Cube controller for free.

So basically, I have the game, but I can't play it. :(

Captain Obvious
July 8th, 2009, 01:49 PM
I was watching a review for the game on YouTube and the reviewer was complaining about how he couldn't finish his move with a Stunner but the move was available in other segments of the move. I still think that it's worth messing with. Hopefully, SVR10 will have improved the CAF mode.

I Encountered a few moves such where they didn't have animations that should go there. I don't remember the exact name of the move (Because I'm on Campus right now and my internet is dead again) But it was a cutter drop type move and no cutters, Rkos, or stunners were available after it, just the Go2Sleep and a few other moves.

If you can go online and purchase your games (Amazon, ebay, Half, etc.). Game stores do tend to rip off people (especially with used games) What I have been doing is buying games online play Until I have most/or all of the achievements for it. Then sell it back for a slightly lower price.

Rated R Roger
July 8th, 2009, 02:02 PM
Well, I've already bought the game for $20. But I can't find a reasonably priced used fat PS2. Game Cubes sell for $25. (To be fair, they don't make new games for them anymore) I'm excited to play the game but I probably won't be able to until Sunday (if my mom's boyfriend sells my PS2 back to me) or possibly another month until I can get a PS2. (if I have to save for the $65 dollar one)

SVR09 better be the best f*cking game ever! :bashhead:

Rated R Roger
July 9th, 2009, 04:22 PM
On the official YouTube page for TNA, this (http://www.youtube.com/watch?v=vvkdSKxE8fo) was posted yesterday. It's titled: "Backstage: Val takes pics for video game." Honestly, this is only speculation, as this may have been recorded for iMPACT 1, or recorded before Midway faced financial problems, and it doesn't even actually say what game it is for. Considering, it's TNA, I would imagine that it would be for the TNA video game. Secondly, it was posted yesterday, which makes me think that it is new footage.

So what do you guys think? TNA 2 still in progress? How long do you think we will have to wait for it to come out? Next year? Year after? 2012?

Soda Shop Hero
July 9th, 2009, 05:46 PM
Everything I have read on the subject says that many wrestlers such as Nash are doing Voice work on the game as we speak.

Chances are the game will be released just not fully under Midway.

Soda Shop Hero
July 9th, 2009, 05:48 PM
You should get a kick out of Road To Wrestlemania. Most people complain that more people werent included but really should be really excited as this could be the 1st step into a really really indepth Career Mode.

Rated R Roger
July 9th, 2009, 06:02 PM
I've seen a friend play RTW on the Wii. It made me wish that the storylines were that good on the real show. :(

Rated R Roger
July 9th, 2009, 06:04 PM
I have a feeling that iMPACT 2 will be incredibly better than #1. I think the first one was them figuring out what works and what doesn't w/o making a TNA replica of the Smackdown vs. RAW series. I've played one match on iMPACT 1 and I think they did a pretty good job and it's entirely different than the SVR series. Hopefully, iMPACT 2 will be incredible.

Soda Shop Hero
July 9th, 2009, 08:18 PM
I've seen a friend play RTW on the Wii. It made me wish that the storylines were that good on the real show. :(
haha, well usually since the dawn of Smackdown the ingame storylines have always seem more amazing than the actual show.

The odd thing is that every year they like to tout that real WWE Writers come up with ideas and work very closely to come up with new ideas for the game. The scary thing is in most cases it has foreshadow the future of the WWE. We have seen a few storylines that pop'd up in the real show either years later or months after or sometimes DURING the actual process which sometimes makes it appear MORE uptodate.

Rated R Roger
July 9th, 2009, 10:30 PM
I guess that means they know what they're doing...kinda.

I got paid yesterday afternoon so I'm going to pick up a PS2 tomorrow so I can FINALLY play SVR09. This game better be amazing. :bah:

Soda Shop Hero
July 10th, 2009, 12:40 AM
Well, what sucks is when they do the storyline in the game with a certain roster and then they try to do it in the WWE with a different roster and the storyline seems ...less cool.

I am a little upset with SVR09 because they took out a ton of moves from 08 that were needed. For some reason they replaced Morrison's springboard guri with a dropkick....I dont know why they did this. They also got rid of Morrison's running kick to a seated opp. AND they got rid of the classic heel move to kick someone in the gut when they are on all fours.

I blame Orton for this though because they put in the punt kick which basically the same move as the two mentioned before. Its nice they try to update it but they are some moves they shouldnt take out esp if they just put them in.

At best they try to look at the wrestlers being put in the game and give them the CORRECT moves. The best thing about the game being done early is you might see a move in the game that a wrestler only used ONCE but they just happen to of done it when THQ/Yukes was paying attention.

Hopefully, this year we will see Shelton's PayDirt as well as Dolph's Zigglers Reverse verison of the same move.

Rated R Roger
July 10th, 2009, 01:08 PM
I went and bought a PS2 today. Got it home. Took it out of it's wrapping. And then realized that it came w/ a weird ass cord that is used to plug into the TV. Ya' know? The one with the Red,Yellow, and White plugs? It came with a weird yellow one that doesn't work with my TV in my room and then a red and blue plugs. (WTF? Blue instead of white?) So I have to return it and get another one that has the right cord.

Soda Shop Hero
July 10th, 2009, 02:19 PM
I went and bought a PS2 today. Got it home. Took it out of it's wrapping. And then realized that it came w/ a weird ass cord that is used to plug into the TV. Ya' know? The one with the Red,Yellow, and White plugs? It came with a weird yellow one that doesn't work with my TV in my room and then a red and blue plugs. (WTF? Blue instead of white?) So I have to return it and get another one that has the right cord.
sometimes i get those that like two white and one red ...I usually just plug one in til i get a picture and then the other goes in for sound....lol

Rated R Roger
July 10th, 2009, 02:34 PM
Yeah, I'm going to test with my other TV in a little while. Hopefully, it will work.

Captain Obvious
July 11th, 2009, 08:32 AM
Do you have 5 plugs two reds white Light Green(may be another blue) and Blue. If so then those slots are for component cables not composite (Standard Red white yellow cables).

Rated R Roger
July 11th, 2009, 04:43 PM
No just three. One yellow, red, and white. I got the right cord and started to play the game. The gameplay it self is very reminiscent of SVR08. I started off by playing an exhibition match between John Morrison (Me) vs. Paul London. I was really surprised that Londrick was in the game. Doesn't McMahon hate them or something?

I played Chris Jericho's Road To Wrestlemania. I noticed that the storyline is a little different than the Wii version. It was a good storyline though. The investigation part was interesting.

Then, I did the Rey Mysterio & Batista RTW. I liked the Hot Tag feature, but besides that, the storline disappointed me. I kept waiting for Batista to turn on Mysterio. But it never came. :(

I'm taking a break from playing for little bit, but when I start again I think I will get the John Cena RTW out of the way. I may commit suicide if he talks to much though.

Soda Shop Hero
July 11th, 2009, 07:09 PM
Well, Rey/Batista's RTW is a two parter on paper but really a four parter as you can sort of turn on your own partner but you go back and play through as the other guy to get a complete on that RTW.

Yeah, London and Kendrick dont get much love and London of course is fired now and Kendrick works his ass off on the tours but hasnt been seen on RAW in a month.

The funny thing is that London and Kendrick added A LOT to the game. Look at their taunts and check out their basic moves that wouldnt be in the game if it wasnt for them. Also, on recent Smackdown Morrison totally did the Dropsault so if you want edit his grapple to the dropsault because the normal standing one might not fit for every time.

Soda Shop Hero
July 11th, 2009, 07:11 PM
iMPACT to me is a lot like Warzone and Attitude was for the WWF. Not a lot of charcters and a lot of basic moves that everyone had but certain people had special moves...which funny enough was made by Midway.

The ECW Games were basically a carbon copy of the two WWF games BUT the games and concept was still awesome. And matured into something we all like.

TNA just going through the same thing with a leg up being on the next gen consoles.

rocket wind
July 21st, 2009, 02:26 PM
actually funny enough, its being released in late november this year according to play.com. check it out. http://www.play.com/Games/Xbox360/4-/9826373/TNA-Impact-2-Total-Nonstop-Action-Wrestling/Product.html

Captain Obvious
July 22nd, 2009, 05:24 PM
actually funny enough, its being released in late november this year according to play.com. check it out. http://www.play.com/Games/Xbox360/4-/9826373/TNA-Impact-2-Total-Nonstop-Action-Wrestling/Product.html
Dates change all the time.

But I didn't know they already had box art for Impact 2:D Looks good Never mind I guess the UK had a different cover.

Soda Shop Hero
July 22nd, 2009, 07:45 PM
Yeah, thats the boxart from the 1st one. Different countries often change the covers either to fit the current trend or in the case of the WWE to put different more appealing superstars on the cover.

rocket wind
July 24th, 2009, 06:03 AM
i doubt its coming late november though. I mean project natal (just an example) is coming in 2010 and we know more about that then impact 2. So probrably not late november

Soda Shop Hero
August 8th, 2009, 06:43 PM
Gamasutra.com is reporting that THQ has bought out the San Diego Midway Games studio. Because TNA's license and Unreal Engine Tech are not part of the terms of the sale, it will be necessary for a new deal to be struck before production can begin on a new TNA Impact game. It therefore appears at this point that production on the game will not be happening.

Eh, its one of those things...TNA will have a game out either way. TNA knows they need to keep that connection be it with their iPhone games or game consoles...they will be some sort of TNA game out this year or early next year. You can bet on it.

Captain Obvious
August 8th, 2009, 07:26 PM
My question is how is THQ buying other companies when they are struggling themselves.

I think this news pretty much guarantee that Imapct 2 will not be out this year or next year for that matter.

Soda Shop Hero
August 10th, 2009, 01:57 PM
Well, like I said maybe not on the PS3 but they will probably have another iPhone game out or some sort interactive DVD or something in the near future.

TNA is currently pushing MCMG hard as "gamers". They show up on any game show that Spike TV has to offer and just last week on TNA they were flipping through Instruction Manuals. They are trying to appeal to the younger gen of players. Making games hip and trendy. TNA was at Comic Con where Suicide Wrestled MCMG.

Someone will eventually take notice.

Besides its not like midway didnt make an ECW game and WWF game basically at the same time.....lol ...who knows THQ has slowly injected WWE games with TNA moves. We might see something out of that if a new deal is struck.

BlackDawn
August 19th, 2009, 07:02 PM
No offense, but in my opinion TNA is just the "new" WCW. All the old broken wrestlers run to TNA to hopefully make one last buck. It's ashame, I'd watch it if it weren't so...cheesy. I mean, some of the wrestlers aren't bad but "Beer Money INC"? Come on now.... "The Motor City Machine Guns"??? Can we get anymore lame? Don't get me wrong, WWE is no better. They ruined Kane. What a shame, could've been great.

Soda Shop Hero
August 19th, 2009, 09:18 PM
No offense, but in my opinion TNA is just the "new" WCW. All the old broken wrestlers run to TNA to hopefully make one last buck. It's ashame, I'd watch it if it weren't so...cheesy. I mean, some of the wrestlers aren't bad but "Beer Money INC"? Come on now.... "The Motor City Machine Guns"??? Can we get anymore lame? Don't get me wrong, WWE is no better. They ruined Kane. What a shame, could've been great.

This isnt the place for that subject. This is just about the video games only. We have a Wrestling Discussion if you would like to talk about TNA.

Google Video/Youtube "XWF"