View Full Version : last turn combo...
TheRiverOfStyx
January 1st, 2005, 01:16 AM
i've been hearing a lot bout the last turn+jowgen combo so i was wondering wat if u could combo last turn with liek a sangan, kazijin, or suijen (sry bout spelling) so wen the opp monster attcks u..u can activate their effect...though they r hard to summon...is this combo valid?
I accdentlly tyed sagan i meant sanga sry
Jon
January 1st, 2005, 01:42 AM
I'm not too sure about Sangan, but Suijin and Kazejin wouldn't work because no damage is inflicted. Jowgen destroys it via effect, not damage. Sangan might work, but I somehow doubt it.
Radant128
January 1st, 2005, 11:09 AM
No, the GG pieces WOULD work. They reduce the atk of an attacking monster to 0. So yes, you COULD use one of them for a last Turn combo. Battle damage is reduced to 0 with Last Turn.
But Jowgen is a whole lot easier. First, hes a no sac creature. Second, his effect will prevent special summons (And Last Turn wants your opponent to special summon). And with that combo, thats what we call instant win.
Nanasawa Kimiko
January 1st, 2005, 02:40 PM
Or if your Last Turn got negated, just use Self Destruct Button :D
But yes, the Last Turn + Jowgen combo is a whole lot easier to pull off.
Radant128
January 1st, 2005, 03:50 PM
Or you could say screw Last Turn altogether and run a deck that always ties... ^_^
Last Turn is gonna run Solemn Judgement. Just makes sense, no?
Jon
January 1st, 2005, 11:12 PM
Oops, I thought he meant the opponent summoning one of the GG pieces... My bad.
Garland
January 2nd, 2005, 01:33 AM
actually, the Jowgen+Last Turn combo isn't foolproof. Last Turn's effect is that the duelist with a monster on the field at the end of the turn is the winner. So, if you had a Sangan or Witch out, and they used Last Turn. Yes, Jowgen would beat you, but Sangan or Witch would get its effect allowing you to get a monster at the end of the turn. Just get a monster with more than 1300 atk points and viola! Jowgen is gone. You just beat Last Turn.
AngelicAura
January 2nd, 2005, 02:24 AM
Uh..........Garland........Jowgen prevents special summoning doesn't it??? Plus, sangan and witch put monsters to your hand....lol. You didn't beat last turn, either way.
Jon
January 2nd, 2005, 11:31 PM
Well, choose mystic tomato.
Nanasawa Kimiko
January 2nd, 2005, 11:50 PM
Mystic Tomato has to die via battle. You can't Special Summon due to Jowgens effect anyways.
Jon
January 2nd, 2005, 11:55 PM
Meh, not many people run that anyways. Just take out Jowgen before they get the chance to activate Last Turn seeing as how Jowgen needs to be on the field first.
Garland
January 2nd, 2005, 11:58 PM
Ah, but thats the beauty of it. According to official rulings, the person with a monster on the field is the winner after the turn in which Last Turn was used is done. So therefore, if you had Witch or Sangan out, you summon that monster to the field in your main phase, then attack in the battle phase. Since Jowgen would be destroyed probably and no traps or anything would be out, guess what. You would win. You don't get around Last Turn, but you do beat it in a way.
Radant128
January 3rd, 2005, 12:15 PM
Heres how stuff really works:
Step 1. You summon Jowgen and end your turn with Last turn face down.
Step 2. You activate Last Turn
Step 3. You select Jowgen
Step 4. All cards in the hand and field go bye bye!!
Step 5. Your opponent selects a monster from the deck to battle jowgen.
Step 6. It can't be special summoned.
Step 7. Last Turn says "SPECIAL SUMMON"
Step 8. Jowgen stops special summons from happening
Step 9. You win....
Step 10. meh....
I've played a last turn deck enough to know how it works. I hope this helped...
Jon
January 3rd, 2005, 03:12 PM
Yes, Radant, but like Garland said, all you need is a monster in hand. You won't win, because you can't battle, but you'd force a tie. See, Last Turn only determine's a winner during End Phase. So, when you see Jowgen on the field, do not summon a monster during main phase 1, go through the whole Last Turn crap, and on main 2, NORMAL summon a monster from your hand. You both have a monster on the field, and you force a tie thanks to last turn.
Radant128
January 3rd, 2005, 05:23 PM
How do you purpose that you GET a monster in hand?
Jon
January 3rd, 2005, 07:06 PM
**Sigh**
Choose Sangan or Witch when you get to choose...
Nanasawa Kimiko
January 3rd, 2005, 07:21 PM
Requirements:
Sangan, Emissary of the Afterlife or Witch of the Black Forest on the field
You did not summon this turn
They have a weak monster (such as Jowgen, the Spiritualist)
1. You enter Main Phase
2. They use Last Turn
3. Final battle resolves with Jowgen winning
4. You search out a monster
5. You play the monster and attack Jowgen (hopefully killing it)
6. You control the only monster on the field
7. You win
It took me a while to realize that Last Turn doesn't end the turn.
Jon
January 3rd, 2005, 08:08 PM
You can't exactly do that. You can't win that, period. The best you can do is tie. See, if Emissary, Sangan or Witch is destroyed, the monster goes to your hand, so to normal summon it, you'd be in main 2, correct, since the battle still activates in battle phase, not main 1, right?
Nanasawa Kimiko
January 3rd, 2005, 09:40 PM
Yes you can. Last Turn doesn't force the Battle Phase to start, so if they activated in Main Phase 1, you technically can still attack.
Jon
January 3rd, 2005, 09:46 PM
I see. I didn't know that.
Garland
January 4th, 2005, 11:16 PM
This is also why Cat's Ear Tribe would work with this either, since it must be attacked in the Battle Step for the effect to activate. Same thing goes with Sanga, etc.
Dan_Dunn
January 13th, 2005, 10:21 PM
Here's the card text:
This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.
Last turn does force the battle step because it says right on the card that your opponent's monster must attack your monster so can win with Sanga of the Thunder, Suigin, or Kaezjin if you've activated last turn with one of these on the field and use the effect. With 2 tributes, this is slow as a rock so I don't recommend it.
The second way is the ever-popular Jowgen.
The crueller combo is Last warrior from another planet and last turn. And it's extremely easy to pull off with the new dual mode dragon. Here's how it works...
1. Summon dual-mode dragon to the field normally for half attack-half defense.
2. Use metamorphisis to summon Last Warrior from another planet to the field. As long as this card is on the field, neither player can summon.
3. Activate last turn and declare victory.
A contingency plan for anything but last warrior is peten, troop dragon, or any other deck thinner to force a draw.
Garland
January 14th, 2005, 02:33 AM
No, it doesn't force the Battle Phase. It says nowhere on the card it does. Also, this is the official ruling on Last Turn. Last does not force the battle phase to begin. Last Turn is not unbeatable. Ok, here's how it would go step-by-step.
Situation: Opponent has out Jowgen and Last Turn facedown. Lp: 900
I have out Witch facedown.
My turn begins. I draw and enter Main Phase. Opponent activates Last turn.
Witch is sent to graveyard, therefore her effect begins another chain. I get out Archfiend Soldier.
I lose Last Turn because of Jowgen. Then Last turn finishes resolving.
It is still my Main Phase 1 and I summon Archfiend Soldier, since I didn't normal summon that turn. I enter Battle Phase then, and kill Jowgen. I end my turn. Therefore according to Last Turn's effect, I win the duel anyway.
See? This would also work with Emissary and Sangan.
Last Warrior would prevent that though, so thats the only flaw. But 90% of people using Last Turn will use Jowgen, since he's alot easier to get out.
Jon
January 14th, 2005, 11:28 PM
Right, since last turn doesn't actually affect the game until End Phase, you have to time it properly. That's why I suggest using Last Turn on YOUR turn (the controlling player's turn). This way, you just need to have Jowgen survive your turn, and you would win. Activating Last Turn on your opponent's turn, knowing this, could be suicidal if your opponent knows it is coming.
Nanasawa Kimiko
January 14th, 2005, 11:34 PM
You can't. Last Turn can only be used on their turn.
Jon
January 14th, 2005, 11:39 PM
Nevermind then...
Dan_Dunn
January 17th, 2005, 01:20 AM
No, it doesn't force the Battle Phase. It says nowhere on the card it does. Also, this is the official ruling on Last Turn. Last does not force the battle phase to begin. Last Turn is not unbeatable. Ok, here's how it would go step-by-step.
Situation: Opponent has out Jowgen and Last Turn facedown. Lp: 900
I have out Witch facedown.
My turn begins. I draw and enter Main Phase. Opponent activates Last turn.
Witch is sent to graveyard, therefore her effect begins another chain. I get out Archfiend Soldier.
I lose Last Turn because of Jowgen. Then Last turn finishes resolving.
It is still my Main Phase 1 and I summon Archfiend Soldier, since I didn't normal summon that turn. I enter Battle Phase then, and kill Jowgen. I end my turn. Therefore according to Last Turn's effect, I win the duel anyway.
See? This would also work with Emissary and Sangan.
Last Warrior would prevent that though, so thats the only flaw. But 90% of people using Last Turn will use Jowgen, since he's alot easier to get out.
I thought last turn said your opponent must attack your monster, meaning that it does force the battle phase. However, you could use archfiend for a draw. Then again, if you don't special summon there's really no attack. And you could set with last warrior on the field.
Garland
January 17th, 2005, 01:28 AM
Forcing to attack and intiating battle phase are 2 different things. Staunch defender does a similar effect, but does not force the Battle Phase to immediatly begin. Yes, the 2 monsters do attack each other, but Battle Phase is not initiated, so cards like Lily, Sanga, etc. That require the Damage or Battle Step wouldn't work. Also, here's a thing to think of. Dark Necrofear would also work with this.
yu-gi-pro
December 28th, 2005, 06:18 AM
If you entered a Yu-Gi-Oh tournament, lets say the national tournament, and you ran a self destruction deck. You tied the first duel, then the second, the third and so on. According to Upper Deck Offical Rules who would win?
P.S. I want an answer from someone who really knows, not someone assuming something.
Neo Matrix
December 28th, 2005, 07:54 AM
This should have gone in a new thread, not bumping up a year-old one.
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